#9180 closed patch
BRA: check for kZoneMerge in checkSpecialZoneBox
| Reported by: | fuzzie | Owned by: | peres |
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| Priority: | normal | Component: | Engine: Parallaction |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
This checks for kZoneMerge specifically in checkSpecialZoneBox, because merge zones in BRA (both DOS versions and the Amiga demo) doesn't seem to have any of the special LIMITS values which are in NS.
Patch against trunk.
Ticket imported from: #3004687. Ticket imported from: patches/1285.
Attachments (1)
Change History (7)
by , 16 years ago
| Attachment: | 0006-check-for-kZoneMerge-in-checkSpecialZoneBox.txt added |
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comment:1 by , 16 years ago
| Owner: | set to |
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comment:2 by , 16 years ago
comment:3 by , 16 years ago
All merge zones in BRA need this to work, otherwise checkSpecialZoneBox returns immediately without checking whether the objects can be merged, and so hitZone returns false, and so the inventory code doesn't do the merge.
I think I used the film+camera for testing, but that might also depend on the patch which fixes command execution.
comment:4 by , 16 years ago
| Status: | new → closed |
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comment:6 by , 7 years ago
| Component: | → Engine: Parallaction |
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Can you point out a zone/location/situation for which this change is necessary?