Opened 14 years ago

Closed 14 years ago

Last modified 5 years ago

#9180 closed patch

BRA: check for kZoneMerge in checkSpecialZoneBox

Reported by: fuzzie Owned by: peres
Priority: normal Component: Engine: Parallaction
Version: Keywords:
Cc: Game:


This checks for kZoneMerge specifically in checkSpecialZoneBox, because merge zones in BRA (both DOS versions and the Amiga demo) doesn't seem to have any of the special LIMITS values which are in NS.

Patch against trunk.

Ticket imported from: #3004687. Ticket imported from: patches/1285.

Attachments (1)

0006-check-for-kZoneMerge-in-checkSpecialZoneBox.txt (924 bytes ) - added by fuzzie 14 years ago.

Download all attachments as: .zip

Change History (7)

comment:1 by fuzzie, 14 years ago

Owner: set to peres

comment:2 by peres, 14 years ago

Can you point out a zone/location/situation for which this change is necessary?

comment:3 by fuzzie, 14 years ago

All merge zones in BRA need this to work, otherwise checkSpecialZoneBox returns immediately without checking whether the objects can be merged, and so hitZone returns false, and so the inventory code doesn't do the merge.

I think I used the film+camera for testing, but that might also depend on the patch which fixes command execution.

comment:4 by peres, 14 years ago

Status: newclosed

comment:5 by peres, 14 years ago

I committed your changes in r49144.

comment:6 by digitall, 5 years ago

Component: Engine: Parallaction
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