|Reported by:||hkzlab||Owned by:||hkzlab|
Patch adds a Nintendo64 port to ScummVM trunk. The port uses hkz-libn64, my open source n64 dev library (http://hkzlab.ipv7.net/files/consoles/hkz-libn64-27122009-1.zip), originally based off alt-libn64. Games are stored in a romfs image which gets appended to the end of the binary, and right now saves are stored inside a save pak which must be plugged into controller 1 (max 32kb of data). Total size of generated cart image cannot exceed 512 megabits. For memory and speed constraints, RGB, 16bit, and video modes > 320x240 are not supported.
Ticket imported from: #2921832. Ticket imported from: patches/1228.