id,summary,reporter,owner,description,type,status,priority,component,version,resolution,keywords,cc,game 9109,LOOM: Sound player for PC-Engine,SF/tobigun,Kirben,"{{{#!Markdown Now that the Loom PC-Engine is finally playable it still misses the distaff and some other sounds. This patch adds support for them. It is not a final version, rather a preview, but at least it works. The player uses a stripped down version of the APU/PSG emulation code \(psg.h/psg.cpp\) from the mednafen PC-Engine emulator. psg.cpp depends on Blip\_Buffer by Shay Green for sound interpolation. I think it is possible to replace it with classes from ScummVM. Same applies to my ringbuffer class. The sounds are hardcoded as they are not stored inside a resource. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#2898231. Ticket imported from: patches/1214. }}}",patch,closed,normal,Engine: SCUMM,,,,,Loom