PS2 MADE (Return to Zork) heap patch
|Reported by:||sunmax||Owned by:||johndoe123|
|Game:||Return to Zork|
Modified MADE palettes to use heap instead of stack, cause PS2 (or its gcc) don't like big stack usage in ctr. The former was causing RTZ to crash on PS2 at start when calling setPalette.
Ticket imported from: #2668849. Ticket imported from: patches/1079.