GC/WII: Corrects squashing on non-interlaved res.
|Reported by:||hkzlab||Owned by:||dhewg|
If the ScummVM GC/Wii port is forced to run in non-interlaved resolution on a TV/RGB monitor, it would look horizontally squashed because of wrong aspect ratio. This little patch fixes the problem.
As of now, the only way i found to get non-interlaved resolution on the GC/Wii port is to force video mode detection in the code, but there could be other (external and less invasive) ways, and this patch should solve the problems that could arise.
BTW, old games with low resolution looks really better without interlacing.
Ticket imported from: #2466401. Ticket imported from: patches/1051.
Change History (10)
comment:1 by , 12 years ago
|Summary:||[GC/Wii] Corrects squashing on non-interlaved res. → GC/WII: Corrects squashing on non-interlaved res.|