Opened 16 years ago

Closed 16 years ago

Last modified 3 years ago

#8909 closed patch (wontfix)

TWINE: Little Big Adventure Support

Reported by: SF/tlh2000 Owned by: fingolfin
Priority: normal Component: Engine: TwinE
Version: Keywords:
Cc: Game: Little Big Adventure



this patch adds support for LBA (Relentless Engine). The code was taken from the twin-e project (GPL - also hosted at but no activity). Also integrating it into scummvm would allow me (and others of course ;) ) to play the game on other plattforms, too.

I've modfified the code to use the scummvm filesystem stuff. The game runs but has some flawback. The menu controll is too fast and the videos are not shown in the screen resultion.

Ticket imported from: #2046600. Ticket imported from: patches/1014.

Attachments (1)

relentless.diff.gz (131.5 KB ) - added by SF/tlh2000 16 years ago.
Relentless Engine (gzipped)

Download all attachments as: .zip

Change History (11)

by SF/tlh2000, 16 years ago

Attachment: relentless.diff.gz added

Relentless Engine (gzipped)

comment:1 by fingolfin, 16 years ago

As far as I know, LBA is a 3d game, which would make it unsuitable for ScummVM.

Anyway, no time for a close review of this patch, but already in the first few lines I see that it uses SDL.h and other stuff from SDL, so of course it would not be suitable in this form for inclusion, regardless of fundamental questions like the above one :). BUt I guess you wanted to know whether it's worth the effort before converting everything... But note that even if we do not accept this into ScummVM proper, you could still maintain it as an add-on plugin.

comment:2 by SF/tlh2000, 16 years ago

Depends on how to define 3D - there is no hardware acceleration needed to play it. It's as much 3d as monkey island 3 is ;) Only the characters are "pseudo" 3D, the world and stuff like that are not (e.g. you can't roatate them - they are bitmaps afaik).

Yes, i just wanted to know whether it's worth to continue the work.

comment:3 by sev-, 16 years ago

Yes, this thing is questionable, I do not have a firm opinion on it.

From the other hand somebody may point to Inherit the Earth which also has some of its rooms in isometric projection:

comment:4 by SF/clemty, 16 years ago

To chime in, there's a thread on the forum about it too To me LBA seems to be more related to Grim Fandango (or EmI as mentioned in a prior post further down on this tracker item)

comment:5 by joostp, 16 years ago

From what I remember LBA, while a very nice game, was a direct-controlled, isometric perspective "action adventure" with polygonal 3d models and a fairly large number of fighting scenes. Definitely not what I'd consider a good fit for ScummVM.

comment:6 by fingolfin, 16 years ago

Rejected, see discussion on scummvm-devel.

comment:7 by fingolfin, 16 years ago

Owner: set to fingolfin
Resolution: wontfix
Status: newclosed

comment:8 by digitall, 6 years ago

Component: --Other--

comment:9 by mgerhardy, 3 years ago

Component: --Other--Engine: TwinE
Game: Little Big Adventure

comment:10 by mgerhardy, 3 years ago

Summary: Little Big Adventure SupportTWINE: Little Big Adventure Support
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