Opened 14 years ago

Closed 14 years ago

Last modified 2 years ago

#8668 closed patch

INDY3: IQ Points Dialog

Reported by: SF/mthreepwood Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Indiana Jones 3


I'm attaching a simple patch to allow for the 'i' key to call for a simple dialog which lists the episode/series points, although the series points do not work.

Tested with Indy3 VGA DOS.

Ticket imported from: #1727045. Ticket imported from: patches/773.

Attachments (2)

indy3_iq_points.diff (2.7 KB ) - added by SF/mthreepwood 14 years ago.
Patch for IQ Points Dialog
indy3_iq_points_updated.diff (2.0 KB ) - added by SF/mthreepwood 14 years ago.
Updated Patch

Download all attachments as: .zip

Change History (7)

by SF/mthreepwood, 14 years ago

Attachment: indy3_iq_points.diff added

Patch for IQ Points Dialog

comment:1 by fingolfin, 14 years ago

Some comments:

* Why is _indy3IQPointsDialog when you always delete it in the indy3IQPointsDialog() method anyway? Either turn it into a simple stack var; or you dispose it in the destructor.

* You have a comment "Since series score doesn't work right, set it equal to episode score". We might implement series points at some point; so I think it would be good to mark this accordingly, i.e. mention this possibility, maybe add a "FIXME" tag to make clear that this is not really desirable behavior, just a workaround.

* Any particular reason you pass vars 244/245 as parameters to indy3IQPointsDialog() ?

* In fact, any particular reason to have a indy3IQPointsDialog() method in ScummEngine in the first place? Instead, how about inserting that code directly into processKeyboard() ?

* Independently from the previous comment, it would seem more logical to have the code for 'i' handling insider ScummEngine_v3, i.e. in ScummEngine_v3::processKeyboard()

by SF/mthreepwood, 14 years ago

Updated Patch

comment:2 by SF/mthreepwood, 14 years ago

* Ok. Changed into the function

* It's now a FIXME statement

* That function no longer exists. I have comments saying what the variables are (I hope that's what you mean)

* Done. It's in processKeyboard()

* Done. It's moved to ScummEngine_v3

I just hope this patch can get in for 0.10.0 :D File Added: indy3_iq_points_updated.diff

comment:3 by fingolfin, 14 years ago

Owner: set to fingolfin
Status: newclosed

comment:4 by fingolfin, 14 years ago

Modified version added to SVN. Thanks!

comment:5 by digitall, 2 years ago

Component: Engine: SCUMM
Game: Indiana Jones 3
Note: See TracTickets for help on using tickets.