Two small fix for descumm
|Reported by:||SF/albeu||Owned by:||fingolfin|
First allow descumming v6 script with a size of 9. These are pretty common in dott: 8 bytes for the header plus one byte for the return op. Not so important but when one descumm a whole game it's nice to have all scripts, even if they are "empty".
Then fix the systemOps opcode, this one is wrong since long.
I also have some code to decode imuse commands and i could add a couple engine variable names (the GUI stuff). If you are intersted i'll submit that later.
Ticket imported from: #1234757. Ticket imported from: patches/550.