SCUMM: NUT fonts codec 44
|Reported by:||cyxx||Owned by:||cyxx|
The TODO file was mentionning this so I had a look (apparently the implementation in scummvm wasn't done from RE'ing, so there are some differences). The attached patch should implement the decoding of the smush codec 44 as the original interpreters did. Just for the reference, I don't know if it was already known but codec 44 is just codec 21 with a slight difference in the bytes copying (see the patch).
The patch also tries cleanup a bit the NutRenderer class : - by re-using the original smush_decode_codec1 function (is there a need to duplicate it ?) - removing the getCharOffsX and getCharOffsY methods (they were unused...)
I haven't committed this as-is, because : - I haven't tested it that much - This could lead to regressions - I am not a 'SMUSH' expert, so it would be nice if aquadran you could have a look at it, for objections or anything else... - I also got rid of the 'russian' FT version hack, because I'd like to find a proper way of fixing this ; _sev, can you test this patch with your russian version and report if the problem still there ?
Ticket imported from: #1221592. Ticket imported from: patches/542.