Opened 15 years ago

Closed 15 years ago

Last modified 20 months ago

#8394 closed patch

Change SIMON to use makeWAVStream

Reported by: fingolfin Owned by: Kirben
Priority: normal Component: Engine: AGOS
Keywords: Cc:
Game:

Description

This patch changes simon/sound.cpp to use makeWAVStream for reading WAVE data. Since I have no version of simon using that format, I can't test it myself.

Kirben, I am told you have such a version of Simon. Maybe you could give the patch a try?

Also, I hope that this doesn't break anything for the CD32 port; I believe that the CD32 version doesn't use WAVE anyway, but I am not 100% sure.

Ticket imported from: #1101740. Ticket imported from: patches/499.

Attachments (1)

simon-wave.patch (2.2 KB ) - added by fingolfin 15 years ago.

Download all attachments as: .zip

Change History (5)

comment:1 by fingolfin, 15 years ago

Oops, there was a problem with the patch... wrong patch removed, right patch attached.

by fingolfin, 15 years ago

Attachment: simon-wave.patch added

comment:2 by Kirben, 15 years ago

Patch works fine with Windows of Simon the Sorcerer 1/2, which use WAVE data for sfx and speech. The CD32 version is uneffected, since it uses VOC format for sfx and raw data for voices.

Added patch to ScummVM CVS.

comment:3 by Kirben, 15 years ago

Status: newclosed

comment:4 by digitall, 20 months ago

Component: Engine: AGOS
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