Opened 20 years ago

Closed 20 years ago

Last modified 5 years ago

#8351 closed patch

Possible fix for bug #998276

Reported by: eriktorbjorn Owned by: Kirben
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game:


I'm in a bit of a hurry, so I don't have the time to write much here, but this is a possible fix for bug #998276. All it's intended to do is to add _currentCDSound to the savegame format, so naturally the version would have to be bumped. Again.

Ticket imported from: #999887. Ticket imported from: patches/456.

Attachments (1)

cdsound.diff (2.8 KB ) - added by eriktorbjorn 20 years ago.
Patch against a July 28 CVS snapshot

Download all attachments as: .zip

Change History (6)

by eriktorbjorn, 20 years ago

Attachment: cdsound.diff added

Patch against a July 28 CVS snapshot

comment:1 by Kirben, 20 years ago

Would be worth saving _currentMusic (int16 too) when this patch is added too.

comment:2 by fingolfin, 20 years ago

_currentMusic ? What's that and why does it need saving?

comment:3 by Kirben, 20 years ago

_currentMusic is used to keep track of the current music track in 3DO and Windows versions of Humongous Entertainment games, which use PCM based music. I think the music will be always restarted after a reload of saved game currently but would be worth saving for future expansion (Like resuming PCM music).

comment:4 by Kirben, 20 years ago

Owner: set to Kirben
Status: newclosed

comment:5 by digitall, 5 years ago

Component: Engine: SCUMM
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