id summary reporter owner description type status priority component version resolution keywords cc game 8337 ScummVM 0.6.0 fixes when not using GCC SF/mrhandler fingolfin "{{{#!Markdown During the build of ScummVM 0.6.0 with MIPSPro C/C++ compilers on SGI IRIX, I've found some errors and some incompabilities that I've fixed \(see the attached patch file\). \- backends/fs/fs.h does not define the access mode for the parent class Common::List<FilesystemNode \*> \(fixed to private, as implied by the compiler\) \- scumm/insane/insane.h & scumm/insane/insane.cpp have a wrong dimension for the matrix \_enemyState, which yelds to memory overwritings \- some missing scope qualifiers in scumm/dialogs.cpp have been reinstated \- compilers different from GCC can be really picky, but in generally pretend that a function which should return a value does it in any possible branch of its body. Hope it helps, Andrea }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#924685. Ticket imported from: patches/442. }}}" patch closed normal Port: IRIX