id summary reporter owner description type status priority component version resolution keywords cc game 8153 CMI: Silencing the music eriktorbjorn SF/ender "{{{#!Markdown The music keeps playing during the "The Monkeys Are Listening" screen. This patch fixes that by interpreting state music 1000 \("STATE\_NULL"\) as a request to stop the music. \(Actually it should fade the music out, but I don't know how to achieve that yet.\) I don't know if the same thing should apply to The Dig and Full Throttle as well, but it looks like the code could/should be a bit more unified for these three games... }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#664890. Ticket imported from: patches/258. }}}" patch closed normal Engine: SCUMM Monkey Island 3