Music tempo tuning
|Reported by:||eriktorbjorn||Owned by:||SF/ender|
|Game:||Sam and Max|
(This may need some discussion. Please don't apply right away.)
This patch increases the default MIDI temo and decreases the default AdLib tempo to improve the sync for Conroy's song in Sam & Max. My goal has been to make the animation of the singing animal heads in the background look right.
Can anyone see any reason not to use these tempos as default for all games? I've never heard what the originals sounded like, so I can't really judge what sounds right or wrong, but it doesn't make that much of a difference I think.
Oh, and I forgot to update the USAGE_STRING in gameDetector.cpp, so that one still lists the current default tempos.
Ticket imported from: #636494. Ticket imported from: patches/227.