Opened 21 years ago

Closed 21 years ago

Last modified 5 years ago

#8118 closed patch

SIMON: Sound bugfix

Reported by: eriktorbjorn Owned by: Kirben
Priority: normal Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 2


The Simon games have problems with sounds interrupting each other. I'm not at all sure that this patch will completely prevent that, but it should at least make it much less likely to happen.

I've only tested it in Simon 2, where it makes some difference at the beginning of the intro and a lot of difference at the Insane Society, but I see no reason why it wouldn't work for Simon 1 as well.

Ticket imported from: #632518. Ticket imported from: patches/223.

Attachments (1)

simon-sound.diff (1.2 KB ) - added by eriktorbjorn 21 years ago.
Patch against an October 31 CVS snapshot

Download all attachments as: .zip

Change History (4)

by eriktorbjorn, 21 years ago

Attachment: simon-sound.diff added

Patch against an October 31 CVS snapshot

comment:1 by Kirben, 21 years ago

Patch added to scummvm cvs.

comment:2 by Kirben, 21 years ago

Owner: set to Kirben
Status: newclosed

comment:3 by digitall, 5 years ago

Component: Engine: AGOS
Game: Simon the Sorcerer 2
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