Opened 21 years ago

Closed 21 years ago

Last modified 5 years ago

#8103 closed patch

LOOM: Masking problems (regression)

Reported by: eriktorbjorn Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Loom


The Rusty fix causes regressions in at least two places: walking from the sandy beach into the forest, and Stoke leaving the room when locking "Rusty" up.

The former is fixable simply by reversing the order in which the walkboxes are probed, but no the latter. I've changed the fix so that it only applies to the one room where I know it's needed. It's an ugly thing to do, but it will have to do until someone can think of something better.

Ticket imported from: #627294. Ticket imported from: patches/208.

Attachments (1)

loom-regression.diff (2.8 KB ) - added by eriktorbjorn 21 years ago.
Patch against an October 22 CVS snapshot

Download all attachments as: .zip

Change History (4)

by eriktorbjorn, 21 years ago

Attachment: loom-regression.diff added

Patch against an October 22 CVS snapshot

comment:1 by SF/ender, 21 years ago

Owner: set to SF/ender
Status: newclosed

comment:2 by SF/ender, 21 years ago


comment:3 by digitall, 5 years ago

Component: Engine: SCUMM
Game: Loom
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