Opened 17 years ago

Closed 17 years ago

Last modified 11 months ago

#8100 closed patch

NewGUI: Save/Load suggestions

Reported by: eriktorbjorn Owned by: fingolfin
Priority: normal Component: GUI
Keywords: Cc:
Game:

Description

The Save/Load dialog is still a bit unintuitive, I
think. This patch makes it clearer to me. It makes the
following changes:

* The list widget is only editable while in save mode.
As far as I could tell, editing it in load mode didn't
have any effect anyway.

* The save button is disabled while in save mode, and
the load button is disabled while in load mode. The
only effect of pressing the buttons in these cases was
to make the list widget lose focus anyway, so they
weren't helpful. It also makes it a bit more obvious
that the button has been pressed, I think.

(Another idea would be to make them act as "Ok"
buttons, but then it would be good if the visual
difference between the two button states was greater.)

* Double-clicking a used savegame slot while in save
mode saves the game in that slot. Double-clicking an
empty slot starts edit mode.

These are, of course, only suggestions. Even I still
don't think it's perfect.

Ticket imported from: #626226. Ticket imported from: patches/205.

Attachments (1)

saveload.diff (1.6 KB ) - added by eriktorbjorn 17 years ago.
Patch against an October 20 CVS snapshot

Download all attachments as: .zip

Change History (4)

by eriktorbjorn, 17 years ago

Attachment: saveload.diff added

Patch against an October 20 CVS snapshot

comment:1 by fingolfin, 17 years ago

Checked in with some changes. I always start edit mode when an item
is selected in save mode - that shouldn't hurt anything but should be
mostly what is desired, no?

comment:2 by fingolfin, 17 years ago

Owner: set to fingolfin
Status: newclosed

comment:3 by digitall, 11 months ago

Component: GUI
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