id summary reporter owner description type status priority component version resolution keywords cc game 7998 o6_walkActorToObj() fix SF/painelf fingolfin "{{{#!Markdown This fixes a walkbug in Sam and Max. The bug occurs in 'World of Fish' when Sam uses the bent spanner on the fiberglass fish. Sam walks to the side of the fish \(correct movement\), then starts walking upwards, and a few seconds later he's magically teleported back to the fish. If you do a few debugs, you'll see that Sam is first asked to walk to obj 5 \(the fish I assume\), and when he get's there, to go to object 35 \(no clue what that is\). Object 35's x position is 0, hence the fix. The second walktoobj may be an error in the script itself, or in ScummVM script code. The fix may of course affect other locations/games, but I have not been able to find any yet. I have added warnings to my local checkout for the specific conditions, so I'll hopefully track down other other occurences. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#590669. Ticket imported from: patches/103. }}}" patch closed normal Engine: SCUMM wontfix Sam and Max