#7992 closed patch
Sam & Max "film noir" mode refinement
Reported by: | eriktorbjorn | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
(I originally submitted this as a comment to a closed patch report. Perhaps I'm being too impatient when I now open a whole new patch for it.)
This is a slight refinement to the "film noir" patch I submitted. Basically, it gets rid of an unnecessary call to desaturatePalette(), and adds a bunch of comments describing the differences I've noticed between ScummVM's handling of film noir mode and the original interpreter's.
The patch is against a July 26 CVS snapshot, so it assumes that the original patch has already been applied.
Ticket imported from: #587493. Ticket imported from: patches/97.
Attachments (1)
Change History (4)
by , 22 years ago
Attachment: | noir2.diff added |
---|
comment:1 by , 22 years ago
Status: | new → closed |
---|
comment:2 by , 22 years ago
I saw the message on the closed patch but haven't gotten a chance to look at it till now, merged into cvs. closing
comment:3 by , 6 years ago
Component: | → Engine: SCUMM |
---|---|
Game: | → Sam and Max |
film noir mode cleanup patch