id summary reporter owner description type status priority component version resolution keywords cc game 7990 Sam & Max "film noir" mode eriktorbjorn "{{{#!Markdown This is an attempt to implement the Sam & Max "film noir" \(i.e. black and white\) mode. Use the "B" key from within the game to toggle this mode. However, since I haven't actually seen what this game looks like with the original interpreter, I don't know how faithful it is. I'm also not very familiar with the ScummVM internals, so I may have done something stupid without noticing. Hopefully I didn't break anything important. \(Looking at the patch again, I just realized that in scummvm.cpp I meant to call desaturatePalette\(\) after the declaration of all the local variables, not in the middle of them. Since it doesn't really matter, except stylistically, and since I'm at a computer where I couldn't test a modified patch, I'll submit it in its current shape anyway.\) }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#586659. Ticket imported from: patches/95. }}}" patch closed normal Engine: SCUMM Sam and Max