Sam & Max "film noir" mode
|Reported by:||eriktorbjorn||Owned by:|
|Cc:||Game:||Sam and Max|
This is an attempt to implement the Sam & Max "film noir" (i.e. black and white) mode. Use the "B" key from within the game to toggle this mode. However, since I haven't actually seen what this game looks like with the original interpreter, I don't know how faithful it is.
I'm also not very familiar with the ScummVM internals, so I may have done something stupid without noticing. Hopefully I didn't break anything important.
(Looking at the patch again, I just realized that in scummvm.cpp I meant to call desaturatePalette() after the declaration of all the local variables, not in the middle of them. Since it doesn't really matter, except stylistically, and since I'm at a computer where I couldn't test a modified patch, I'll submit it in its current shape anyway.)
Ticket imported from: #586659. Ticket imported from: patches/95.