Does this fix bug #580972?
|Reported by:||eriktorbjorn||Owned by:||fingolfin|
|Game:||Simon the Sorcerer 1|
This patch fixes the overlapping text bug encountered in the Simon the Sorcerer demo. The change is quite simple, really: There are two occasions where SimonState::talk_with_text() inserts a space into the output buffer, where I think it should insert a newline instead.
The only other change I've made is to remove a few checks for if threeval_b < 2, since that's done once and for all at the end of the function anyway.
I would be very grateful if someone who's familiar with the full version of the game could check if this also fixes bug #580972, and that it doesn't break anything else.
The patch is made against a CVS snapshot from July 23.
Ticket imported from: #585725. Ticket imported from: patches/93.