Opened 17 years ago

Closed 17 years ago

Last modified 9 months ago

#7963 closed patch (outdated)

OpenGL render support in SDL render

Reported by: SF/luke_br Owned by:
Priority: normal Component: Graphics
Keywords: Cc:
Game:

Description

Adds OpenGL render support in the new sdl.cpp (from 4th of May, 2002).
Advantages: bilinear filtering in fullscreen mode without loss of speed with 3d OpenGL accelerators.

It needs the fb2opengl.h routines (it's being sent too).

Ticket imported from: #552608. Ticket imported from: patches/68.

Attachments (1)

sdl.cpp (28.6 KB) - added by SF/luke_br 17 years ago.
OpenGL render in SDL (Ops, this is the Final)

Download all attachments as: .zip

Change History (7)

comment:1 Changed 17 years ago by SF/luke_br

Owner: set to SF/ender

comment:2 Changed 17 years ago by SF/ender

Owner: SF/ender deleted

comment:3 Changed 17 years ago by SF/ender

Please do not assign things directly to team members.

Returning to pool (I don't have an OpenGL card to test with
ATM)

Changed 17 years ago by SF/luke_br

Attachment: sdl.cpp added

OpenGL render in SDL (Ops, this is the Final)

comment:4 Changed 17 years ago by fingolfin

I wonder if this will still apply against current CVS?

Also, what does the patch do if OpenGL is not
supported - can it still fallback to the "traditional"
output?

comment:5 Changed 17 years ago by SF/ender

Resolution: outdated
Status: newclosed

comment:6 Changed 9 months ago by digitall

Component: Graphics
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