Opened 22 years ago

Closed 22 years ago

Last modified 5 years ago

#7953 closed patch

MI1 (256 color, floppy) patch

Reported by: SF/mnepomuk Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 1

Description

Hi,

this little patch makes Monkey Island 1 (256 color floppy game, SCUMM V5.0.16) playable. It solves the start crash, o5_actorset, timing and sound problem.

Most rooms are ok. Use the id "monkeyf".

Known errors (so far tested):

- operation 0x11 of o5_actorset has only one byte as parameter (what's the meaning of operation 0x11 ?) - little scaling error if the actor is far away - navigation in the forest is not working (you click on the right path and the actor is running to the left and so on). - no sound and no sfx

It applies with "patch -p2 < mi1f.diff" in the scummvm directory.

Mikesch

Ticket imported from: #548281. Ticket imported from: patches/58.

Attachments (1)

mi1f.diff (2.8 KB ) - added by SF/mnepomuk 22 years ago.
MI1 (256 color, floppy) patch

Download all attachments as: .zip

Change History (4)

by SF/mnepomuk, 22 years ago

Attachment: mi1f.diff added

MI1 (256 color, floppy) patch

comment:1 by SF/ender, 22 years ago

Owner: set to SF/ender
Status: newclosed

comment:2 by SF/ender, 22 years ago

Applied - thanks a lot! :)

I've renamed the target to monkeyvga just to avoid confusion - so we have monkey/monkey1 for cdrom, monkeyvga for VGA floppy and monkeyEGA for EGA floppy.

comment:3 by digitall, 5 years ago

Component: Engine: SCUMM
Game: Monkey Island 1
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