MI1 (256 color, floppy) patch
|Reported by:||SF/mnepomuk||Owned by:||SF/ender|
|Game:||Monkey Island 1|
this little patch makes Monkey Island 1 (256 color
floppy game, SCUMM V5.0.16) playable. It solves the
start crash, o5_actorset, timing and sound problem.
Most rooms are ok. Use the id "monkeyf".
Known errors (so far tested):
- operation 0x11 of o5_actorset has only one byte as
parameter (what's the meaning of operation 0x11 ?)
- little scaling error if the actor is far away
- navigation in the forest is not working
(you click on the right path and the actor is
running to the left and so on).
- no sound and no sfx
It applies with "patch -p2 < mi1f.diff" in the
Ticket imported from: #548281. Ticket imported from: patches/58.