Opened 10 years ago

Closed 18 months ago

#6571 closed defect (outdated)

WME: Rosemary - Flickering images

Reported by: raziel- Owned by: somaen
Priority: normal Component: Engine: Wintermute
Version: Keywords:
Cc: Game: Wintermute

Description

ScummVM 1.7.0git (Apr 8 2014 10:05:38) Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG

There are two reaccurring cases where the images flicker. It may be a design decision from the developer for them to flicker but they do so in a really buggy way. The don't "fade out/fade in", they rather "fade out-disappear-reappear-still fade out-disappear-reappear-fade in..." etc.

The two occasions that this happens is 1) Whenever two matching pictures been added to the album 2) Whenever a new item is added to the inventory

Rosemary (Windows/English)

AmigaOS4 - PPC - SDL - BE gcc (GCC) 4.2.4 (adtools build 20090118)

Ticket imported from: bugs/6571.

Change History (4)

comment:1 by SF/ignalina, 10 years ago

Under the original Wintermute interpreter, and under the Mac OS and Windows builds of Scummvm, the photo album gets a yellow border that flashes quickly three times. When you match two photos correctly they also flash on and off three times. This is obviously an intended effect, but perhaps it looks strange when run on a slower machine?

comment:2 by raziel-, 10 years ago

Bah, quit telling me my system is too slow, it isn't! ;-)

Actually it looks like a timing problem on the "effect" as it flashes too fast. It seems as if ScummVM isn't waiting for one fade to finish but rather skip to the end of that animation and starts the next fade prematurely which results in the image getting erased for a mere second.

The Inventory items, album pictures and the album border are affected.

comment:3 by somaen, 10 years ago

Owner: set to somaen

comment:4 by raziel-, 18 months ago

Resolution: outdated
Status: newclosed

Doesn't occur anymore, thanks a lot

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