Opened 10 years ago
Closed 6 years ago
Last modified 5 years ago
#6450 closed defect (wontfix)
SYMBIAN: Mohawk complation fails
|Reported by:||SF/superzanac||Owned by:||csnover|
There are two myst.cpp files in two different directories. So in case symbian building system outputs the object files in the same directory there became clashes and one object file is lost. I renamed one in mohawk\myst_stacks to myst_stack.cpp and compilation was fine. (Thaks to Johannes Schickel for tips)
Ticket imported from: #3615190. Ticket imported from: bugs/6450.
Change History (7)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Symbian build sustem hasn't any settings for this. It compiles or not out of box. This issue breaks portability. I did not know what to do while you says about two myst.cpp.
comment:3 by , 10 years ago
|Component:||→ Engine: Toltecs|
|Game:||→ 3 Skulls of the Toltecs|
|Summary:||MYST have 2 myst.cpp → SYMBIAN: Mohawk complation fails|
comment:4 by , 10 years ago
|Game:||3 Skulls of the Toltecs|
comment:5 by , 10 years ago
comment:6 by , 6 years ago
|Status:||new → closed|
I don’t think there is anything to be done here, since there are many object files with the same names throughout ScummVM source (so this seems unlikely to be a ScummVM problem), and this port seems to have no maintainer. So I am going to close this for now.
comment:7 by , 5 years ago
|Component:||Ports → Port: Symbian|
This is not a bug in Myst, it rather seems that the Symbian build system is not set up properly.