id summary reporter owner description type status priority component version resolution keywords cc game 6368 R2R: Item boxes not drawn entirely raziel- dreammaster "{{{#!Markdown ScummVM 1.7.0git \(Jul 4 2013 18:20:27\) Features compiled in: Vorbis FLAC MP3 RGB zLib Theora AAC FreeType2 When ego walks near to the bottom of the screen a two pixel wide area of the underneath lying ""item boxes"" gets \(re\)drawn \(those pixels are missing in the first place-instead the game area is drawn over them\) Just walk ego to the bottom and let him/her walk there as close to the bottom as possible. \(This goes for all the rooms on the ship i could test - only Quinn right now, but i'll assume it's everywhere\) Ringworld 2: Return to Ringworld \(CD/DOS/English\) AmigasOS4 - PPC - BE - SDL gcc \(GCC\) 4.2.4 \(adtools build 20090118\) }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#3614642. Ticket imported from: bugs/6368. }}}" defect closed normal Engine: TsAGE Return to Ringworld