Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#6368 closed defect

R2R: Item boxes not drawn entirely

Reported by: raziel- Owned by: dreammaster
Priority: normal Component: Engine: TsAGE
Version: Keywords:
Cc: Game: Return to Ringworld


ScummVM 1.7.0git (Jul 4 2013 18:20:27) Features compiled in: Vorbis FLAC MP3 RGB zLib Theora AAC FreeType2

When ego walks near to the bottom of the screen a two pixel wide area of the underneath lying "item boxes" gets (re)drawn (those pixels are missing in the first place-instead the game area is drawn over them) Just walk ego to the bottom and let him/her walk there as close to the bottom as possible. (This goes for all the rooms on the ship i could test - only Quinn right now, but i'll assume it's everywhere)

Ringworld 2: Return to Ringworld (CD/DOS/English)

AmigasOS4 - PPC - BE - SDL gcc (GCC) 4.2.4 (adtools build 20090118)

Ticket imported from: #3614642. Ticket imported from: bugs/6368.

Change History (4)

comment:1 by dreammaster, 10 years ago

Thanks for the submission, but R2R isn't yet complete - it's still a work in progress being done on master. So we're not accepting bug reports yet.

comment:2 by bluegr, 10 years ago

As mentioned, R2R isn't yet complete - it's still a work in progress. Closing as "Later"

comment:3 by bluegr, 10 years ago

Owner: set to dreammaster
Status: newclosed

comment:4 by eriktorbjorn, 10 years ago

Component: Engine: TsAGE
Game: Return to Ringworld
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