#6368 closed defect
R2R: Item boxes not drawn entirely
| Reported by: | raziel- | Owned by: | dreammaster |
|---|---|---|---|
| Priority: | normal | Component: | Engine: TsAGE |
| Version: | Keywords: | ||
| Cc: | Game: | Return to Ringworld |
Description
ScummVM 1.7.0git (Jul 4 2013 18:20:27) Features compiled in: Vorbis FLAC MP3 RGB zLib Theora AAC FreeType2
When ego walks near to the bottom of the screen a two pixel wide area of the underneath lying "item boxes" gets (re)drawn (those pixels are missing in the first place-instead the game area is drawn over them) Just walk ego to the bottom and let him/her walk there as close to the bottom as possible. (This goes for all the rooms on the ship i could test - only Quinn right now, but i'll assume it's everywhere)
Ringworld 2: Return to Ringworld (CD/DOS/English)
AmigasOS4 - PPC - BE - SDL gcc (GCC) 4.2.4 (adtools build 20090118)
Ticket imported from: #3614642. Ticket imported from: bugs/6368.
Change History (4)
comment:1 by , 13 years ago
comment:2 by , 13 years ago
As mentioned, R2R isn't yet complete - it's still a work in progress. Closing as "Later"
comment:3 by , 13 years ago
| Owner: | set to |
|---|---|
| Status: | new → closed |
comment:4 by , 12 years ago
| Component: | → Engine: TsAGE |
|---|---|
| Game: | → Return to Ringworld |

Thanks for the submission, but R2R isn't yet complete - it's still a work in progress being done on master. So we're not accepting bug reports yet.