id summary reporter owner description type status priority component version resolution keywords cc game 629 ZAK256: MP3 audio played at half speed SF/qtio fingolfin "{{{#!Markdown I got a hold of a version of Zak256, which had the EXP- and LFL-files from the FMTowns-version, and all the audio tracks in MP3 format \(named track1.mp3 etc.\). There was also a version ScummVM in the RAR archive, and a BAT-file to start the game with ScummVM. The included version \(claims to be 0.3.1cvs\) - and the 0.3.0b version - of ScummVM, played the MP3-files in correct places, but at half speed. When I cooked up my own version of the game, in which I burnt the MP3-files as audio tracks on a CD, the audio works correctly \(after all, it's harder to play CD-audio at wrong speeds\). Tried OS's were Win2k and Win98SE. This is not necessarily an issue, because the audio is CDDA in the original game instead of MP3, but I remember reading, that MP3's are supposed to work \(as they almost do\) as well. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#653669. Ticket imported from: bugs/629. }}}" defect closed normal Engine: SCUMM invalid Zak McKracken