id,summary,reporter,owner,description,type,status,priority,component,version,resolution,keywords,cc,game 6241,SCI: Longbow: MT32 does not sound right,SF/algernon64,bluegr,"{{{#!Markdown I'm using the MT-32 Emulator from MUNT \(latest version 1.0\) that installs as a MIDI device in Windows to play music \(I also note that the same thing happens when using scummvm's built in MT-32 emulator\). In scummvm, I've configured Scummvm to use the MT-32 Emulator \(Windows\) MIDI device, and I've also checked the options ""Override global MT-32 settings"" and ""True Roland MT-32"" so that scummvm sends MT-32 midi music to the emulator. I watched the introduction of the game and while the music \*is\* MT32 music, I noticed that in some sections it doesn't sound completely right, as if there are some instruments missing. To compare, I ran the game in Dosbox and also configured Dosbox to use the same MIDI device \(MT-32 Emulator in Windows\). In dosbox, the music sounds right throughout the introduction. So, it appears to me that the engine in scummvm is not sending all MT-32 midi commands to the midi device. I tested this in ScummVM 1.6.0git2489-g45f95cb \(Jan 15 2013 09:44:26\) win32 Conquest of Longbow \(English version\) }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#3602982. Ticket imported from: bugs/6241. }}}",defect,closed,normal,Engine: SCI,,duplicate,,,Conquests of the Longbow