WME: Chivalry - Crash when loading a savegame
|Reported by:||misterhands||Owned by:||somaen|
Latest Win64 nightly build Chivalry is not Dead
After loading savegames a number of times (between 5 and 10 times usually), ScummVM crashes (no visible error msg), or sometimes quits silently. In one case I got an assertion error :
../../src-master/src/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp, Line 56 Expression: _surface->format.bytesPerPixel == 4
This crash happens consistently, every time, and on any savegame, not a specific one. Which menu is used for loading (GMM or in-game) makes no difference.
Just before the crash, there is a warning (shown 3 times) about loading arial.ttf : WARNING: BaseFontTT::InitFont - Couldn't load font: arial.ttf! This warning is not shown before the crash, and the file is present in the game directory.
Ticket imported from: #3594774. Ticket imported from: bugs/6206.