Opened 11 years ago

Closed 4 years ago

#6165 closed defect (worksforme)

SCI: Pepper: Hanging note with GM or MT32 emu

Reported by: SF/captainjei Owned by: ZvikaZ
Priority: normal Component: Engine: SCI
Version: Keywords: midi
Cc: Game: Pepper's Adventures in Time


When starting a new game, a a few seconds into the music on the first playable screen, a note hangs indefinitely, and loudly, when using the MT-32 emulator or the GS Wavetable Synth . Saving a game and restoring it seems to get rid of that particular note, but it sounds like other notes are sustaining too long as well as the music plays.

When choosing Adlib, the one long, particularly obnoxious note isn't there, but it does sound like there are other notes that hang too long.

ScummVM version: 1.6.0git2007-gca256a2 (Oct 19 2012 11:21:38) Language: English Game version: floppy, v1.000 Platform: Windows 7

Ticket imported from: #3578526. Ticket imported from: bugs/6165.

Change History (8)

comment:1 by SF/captainjei, 11 years ago

Summary: Hanging note on first playable screen with GM or MT-32 emuSCI: Pepper: Hanging note with GM or MT32 emu

comment:2 by bluegr, 10 years ago

Possibly related: bug 3615033:

comment:3 by csnover, 6 years ago

Keywords: midi added
Owner: set to csnover

comment:4 by digitall, 5 years ago

Owner: csnover removed

comment:5 by ZvikaZ, 4 years ago

Well, I'm not a big musician, but I don't hear the problem...
Maybe it's been silently fixed in the time elapsed?

I'm running Windows 10, ScummVM 2.2.0, built from Git 12/Feb/2020.
I'd like someone to conform if this is still relevant.

comment:6 by ZvikaZ, 4 years ago

And if it's still relevant, please attach a recording of that problematic note.

comment:7 by ZvikaZ, 4 years ago

User hasn't responded, the problem has been probably solved already.
If relevant, feel free to re-open.

comment:8 by ZvikaZ, 4 years ago

Owner: set to ZvikaZ
Resolution: worksforme
Status: newclosed
Note: See TracTickets for help on using tickets.