SCI: Pepper: Hanging note with GM or MT32 emu
|Reported by:||SF/captainjei||Owned by:||ZvikaZ|
|Cc:||Game:||Pepper's Adventures in Time|
When starting a new game, a a few seconds into the music on the first playable screen, a note hangs indefinitely, and loudly, when using the MT-32 emulator or the GS Wavetable Synth . Saving a game and restoring it seems to get rid of that particular note, but it sounds like other notes are sustaining too long as well as the music plays.
When choosing Adlib, the one long, particularly obnoxious note isn't there, but it does sound like there are other notes that hang too long.
ScummVM version: 1.6.0git2007-gca256a2 (Oct 19 2012 11:21:38) Language: English Game version: floppy, v1.000 Platform: Windows 7
Ticket imported from: #3578526. Ticket imported from: bugs/6165.
Change History (8)
comment:1 by , 8 years ago
|Summary:||Hanging note on first playable screen with GM or MT-32 emu → SCI: Pepper: Hanging note with GM or MT32 emu|