#6155 closed defect
FT: Enemy behaviour in biker fight
| Reported by: | SF/graublau | Owned by: | sev- |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Full Throttle |
Description
In the very first fight of the game, against the fat Rottwheeler:
German CD version with Scummvm 1.5.0: The enemy keeps a certain distance from me, just out of reach, and mirrors my moves. If I do nothing and drive straight ahead, so does he. To hit him I have to push him all the way to the right of the screen and get hit a lot myself in the process.
To contrast, the same version in Dosbox 0.74 (and as I remember it working back then): He moves closer to attack me and retreats after a few hits. I can do the same to him, fighting often happens in the middle of the road.
Ticket imported from: #3575444. Ticket imported from: bugs/6155.
Change History (3)
comment:1 by , 13 years ago
| Owner: | set to |
|---|---|
| Status: | new → closed |
comment:2 by , 13 years ago
comment:3 by , 13 years ago
I tested it with daily build ScummVM 1.6.0git3918-ga148c78 (Apr 28 2013) on the Spanish version and the bug is not fixed yet.

Fixed in master.