Opened 12 years ago

Closed 11 years ago

Last modified 11 years ago

#6155 closed defect

FT: Enemy behaviour in biker fight

Reported by: SF/graublau Owned by: sev-
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Full Throttle

Description

In the very first fight of the game, against the fat Rottwheeler:

German CD version with Scummvm 1.5.0: The enemy keeps a certain distance from me, just out of reach, and mirrors my moves. If I do nothing and drive straight ahead, so does he. To hit him I have to push him all the way to the right of the screen and get hit a lot myself in the process.

To contrast, the same version in Dosbox 0.74 (and as I remember it working back then): He moves closer to attack me and retreats after a few hits. I can do the same to him, fighting often happens in the middle of the road.

Ticket imported from: #3575444. Ticket imported from: bugs/6155.

Change History (3)

comment:1 by sev-, 11 years ago

Owner: set to sev-
Status: newclosed

comment:2 by sev-, 11 years ago

Fixed in master.

comment:3 by (none), 11 years ago

I tested it with daily build ScummVM 1.6.0git3918-ga148c78 (Apr 28 2013) on the Spanish version and the bug is not fixed yet.

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