FOA: Doesn't start anymore after adding Mac sound support
|Reported by:||SF/zaurak||Owned by:||lordhoto|
|Cc:||Game:||Indiana Jones 4|
Version:ScummVM 1.6.0git1814-g3a5b3a5 (Sep 23 2012 11:19:04) System: Windows XP SP3 Game: Indiana Jones 4 - Fate of Atlantis, Macintosh CD, English
After adding m68k Mac sound support for the Mac versions of MI2 and FOA to ScummVM, both games doesn't start anymore. Although the iMuse Setup file (resource fork) was copied from the CD to the game folder, ScummVM reports:
User picked target 'atlantis' (gameid 'atlantis')... Looking for a plugin supporting this gameid... SCUMM [all games] Starting 'Indiana Jones and the Fate of Atlantis' MacM68kDriver::loadAllInstruments: Could not load default instrument!
Also re-adding the game to ScummVM has no effect. The game is incorrectly identified as DOS version, though.
directory atlantis-en-mac: 182344899c2e2998fca0bebcd82aa81a *atlantis.000 4c8e73ac88f522b3452b37a607240190 *atlantis.001 73182662271abba2789c32741fa27c58 *iMuse Setups 8f9ea0cfd03f6631c8072797192d1f0b *monster.sou
The same goes for MI2. The only difference is, that the game is identified correctly as Mac version after re-adding to ScummVM.
Ticket imported from: #3570973. Ticket imported from: bugs/6146.