id summary reporter owner description type status priority component version resolution keywords cc game 6080 TEENAGENT: Not working without zlib lordhoto bluegr "{{{#!Markdown Linux/amd64 ScummVM git 0a51805a8ceaeaeeaa57eb224e1adc821fd359f2 g++ 4.7.1 TeenAgent from GOG. When starting TeenAgent in a build without zlib support it quits with: Segment::read: corrupted data\! It seems teenagent.dat is zlib compressed. Using ""file"" on it suggests that and the code in resource.cpp \(""Common::SeekableReadStream \*dat = Common::wrapCompressedReadStream\(dat\_file\);""\) suggest that too. Uncompressing teenagent.dat via gzip makes the game run again. Personally I think requiring zlib for uncompressing the dat file is going to far. It's 138KB uncompressed and read completly into memory anyway. Also create\_teenagent doesn't seem to create a zlib compressed file. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#3539822. Ticket imported from: bugs/6080. }}}" defect closed normal Engine: TeenAgent fixed TeenAgent