#6044 closed defect
MOHAWK: Myst Fortress Rotation does not work
Reported by: | SF/yourealwaysbe | Owned by: | digitall |
---|---|---|---|
Priority: | normal | Component: | Engine: Mohawk |
Version: | Keywords: | ||
Cc: | Game: | Myst |
Description
In the mechanical age there are two machines with two levels which are supposed to rotate the fortress. Well, the first is a visualiser that teaches you how to use the main machine. However, pulling the levers on both of these machines has no effect.
Unless i'm missing something, but i checked with online guides and they should be working.
I'm using scummvm compiled from git using Arch linux AUR. Also, Myst Masterpiece edition.
Ticket imported from: #3531504. Ticket imported from: bugs/6044.
Change History (5)
comment:1 by , 13 years ago
Summary: | Fortress Rotation does not work → Fortress Rotation does not work in Myst |
---|
comment:2 by , 13 years ago
Owner: | set to |
---|---|
Summary: | Fortress Rotation does not work in Myst → MOHAWK: Myst Fortress Rotation does not work |
comment:3 by , 13 years ago
Status: | new → closed |
---|
comment:4 by , 13 years ago
comment:5 by , 6 years ago
Component: | → Engine: Mohawk |
---|---|
Game: | → Myst |
Note:
See TracTickets
for help on using tickets.
yourealwaysbe: Thank you for the bug report.
However, Myst is still work in progress and is incomplete. This is a known issue and documented here: http://wiki.scummvm.org/index.php/Mohawk/TODO#Mechanical
In future, please do not file bugs on incomplete WIP engines, unless testing has been announced on the website as we are already aware these engines are generally incomplete, buggy and have missing features. Once they are complete enough, testing will be announced.
However, if you do find a bug in a WIP engine and can't find it listed on the engine's TODO page, or in the code as a FIXME, please feel free to report it informally in the project development IRC channel #scummvm on freenode.net.