Opened 17 years ago

Closed 17 years ago

Last modified 12 months ago

#591 closed defect (invalid)

Fullscreen and debugger

Reported by: SF/inguin Owned by:
Priority: normal Component: --Other--
Keywords: Cc:
Game:

Description

If I hit Alt+D while ScummVM is in fullscreen mode, the complete game stops and there is no chance to recover it again. It happened to me several times when I was playing some game in fast mode (Alt+F) to check which bugs have been fixed.

Ticket imported from: #643854. Ticket imported from: bugs/591.

Change History (4)

comment:1 by SF/khalek, 17 years ago

erm for one thing the key modifier is the control key not
alt, and there is a specific check that stops the debugger
runnning in fullscreen.

Do you have some sort of non US type keyboard? maybe
fingolfins key handling changes mean we need to redo the
check differently.

the debugger doesn't run when pressing control d when in
fullscreen on one of my trusty model M IBM keyboards in any
event

comment:2 by SF/inguin, 17 years ago

Resolution: invalid
Status: newclosed

comment:3 by SF/inguin, 17 years ago

Ah, I see, it's all my fault: I've got a patched version of SDL that performs a fullscreen toggle whenever I press Alt+Enter. That way I can switch to or from fullscreen mode from any SDL game, not only from those implementing their own toggle routines. Unfortunately, ScummVM relies on its internally stored fullscreen flag which, of course, isn't changed if any other function switches video modes.
So, since it's not a ScummVM bug, I'm closing this item. Maybe I'm gonna file a feature request for it or just write a patch of my own.
BTW: Yes, the key modifier is Ctrl, not Alt. My mistake, too.

comment:4 by digitall, 12 months ago

Component: --Unset----Other--
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