id,summary,reporter,owner,description,type,status,priority,component,version,resolution,keywords,cc,game 5901,GOB: Woodruff - Priest doesn't prevent you from taking the disk,SF/rasbug,DrMcCoy,"{{{#!Markdown \* ScummVM 1.5.0git694-gc699847 \(Nov 18 2011 07:28:36\) \(was also in ver 1.4.0 and, I believe, in older versions\). \* English With good timing it is possible to get past the priest, while he is still awake, thus skipping part of the game. To reproduce bug you should load savegame from attachments, enter the sect, wait for a time about 0.5 seconds and then click on area in front of ceedeerom. Then priest won't prevent Woodruff from getting there. I guess the following may be the cause: priest usually prevents you crossing some spot on floor. But with good timing you cross it, when someone chanting ""Scnibble"" and script can't handle two events at the same time. I never played the original game, but maybe this is also a relevant bug: after Woodruff levitate, sectants stop chanting and wait for him to enter the initiation chamber. But if you exit the sect and then return back, they start chanting again. And you can chant with them once again and levitate to make the priest press his button \(this, by the way, repeats animation of mechanical dog sliding in the floor\). If they don't start chanting again, then it wouldn't be possible to get in front of ceedeerom before they asleep \(if my guessing is right\). In this bug a similar issue is described https://sourceforge.net/tracker/index.php?func=detail&aid=1975099&group\_id=37116&atid=418820 . Also attached a savegame, where you're standing in front of ceedeerom, and sectants are awake. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#3439757. Ticket imported from: bugs/5901. }}}",defect,new,normal,Engine: Gob,,,script,,Woodruff