Opened 13 years ago

Closed 13 years ago

Last modified 13 years ago

#5603 closed defect (invalid)

SQ3: Mouse cursor invisible

Reported by: SF/dhwz Owned by:
Priority: normal Component: Engine: SCI
Version: Keywords:
Cc: Game: Space Quest 3

Description

The mouse cursor is invisible in Space Quest 3, it is visible for a short time when starting, the cursor is flickering, then it is gone. Tested with nightly build Feb 25 2011.

Ticket imported from: #3193282. Ticket imported from: bugs/5603.

Change History (5)

comment:1 by SF/dhwz, 13 years ago

Sorry forgot to mention Platform is Win32

comment:2 by digitall, 13 years ago

dhwz: Can't replicate here. SQ3 does flicker the mouse cursor, then hide at the start of the intro, but it reappears once Roger exits the pod and the game becomes interactive.. I assume you are not mistaking this for a bug.

Please confirm the following: 1. Please test with stable v1.2.1 release and confirm if this behaviour is also observed there. 2. Please confirm your exact game version i.e. CTRL-A during SQ3 will bring up the about box, the version is at the bottom, or use the "version" command in the CTRL-D debugger. 3. If possible, please attach a textfile of the md5 checksums of your game datafiles i.e. use a tool such as http://www.md5summer.org/ 4. Please confirm the setting of your Music Driver i.e. Adlib, MT-32 Emulation etc.

comment:3 by digitall, 13 years ago

For reference, my SQ3 version is 1.018 and I'm using Adlib.

comment:4 by SF/dhwz, 13 years ago

Sorry, my fault. Didn't wait long enough. You're right cursor is coming back when he exits the pod.

comment:5 by SF/dhwz, 13 years ago

Resolution: invalid
Status: newclosed
Note: See TracTickets for help on using tickets.