Opened 9 years ago

Closed 8 years ago

Last modified 17 months ago

#5511 closed defect (invalid)

TUCKER: Dead end in second museum scene

Reported by: raziel- Owned by: bonki
Priority: normal Component: Engine: Tucker
Keywords: script Cc:
Game: Bud Tucker

Description

ScummVM 1.3.0svn54185 (Nov 10 2010 08:19:55)
Features compiled in: Vorbis FLAC MP3 RGB zLib Theora

One need to get one roller skate back from the curator (which is still sliding across the museum halls).
Therefore one has to "glue" him (or the floor or the skates or whatever) to make him come to a stop.
Unfortunately neither the floor nor the curator has a hotspot thus the "glue" cannot be "use"d with anything.
Another possibility would be to stand next to the curator and "use" the "glue" two times (this actually works in the game scripts for another scene --> "use"ing the "peg" with the manhole only works when "use"ing the "peg" double time) which should trigger the animation. Alas this doesn't work either, on double "use"ing the "glue" the game scripts switch back to "Look at" "glue" thus rendering the game uncompletable

Of course i maybe wrong about the whole solution or have to take other steps to make it work...tis the first time i got that far in the game

Bud Tucker in Double Trouble (DOS/English)

AmigaOS4 - PPC - SDL - BE
gcc (GCC) 4.2.4 (adtools build 20090118)

Ticket imported from: #3107202. Ticket imported from: bugs/5511.

Attachments (2)

tucker.11 (451 bytes) - added by raziel- 9 years ago.
Right beside the curator
tucker-use-glue-loc58.png (77.3 KB) - added by cyxx 8 years ago.

Download all attachments as: .zip

Change History (6)

Changed 9 years ago by raziel-

Attachment: tucker.11 added

Right beside the curator

comment:1 Changed 9 years ago by jvprat

Owner: set to cyxx

Changed 8 years ago by cyxx

Attachment: tucker-use-glue-loc58.png added

comment:2 Changed 8 years ago by cyxx

Resolution: invalid
Status: newclosed

comment:3 Changed 8 years ago by cyxx

Yes, there's no hotspot. Just use the glue with the ground directly when you enter the room.

comment:4 Changed 17 months ago by bonki

Owner: changed from cyxx to bonki

This was indeed a bug in our implementation as the glue is a unary usage object in the original game (i.e. it is enough to use the glue when inside the museum).

This is now fixed.

Last edited 17 months ago by bonki (previous) (diff)
Note: See TracTickets for help on using tickets.