QG3: Restoring from opening screen breaks game
|Reported by:||SF/kurufinwe||Owned by:||m-kiewitz|
|Cc:||Game:||Quest for Glory 3|
When restoring a save from the game's opening screen, the game is broken. For instance, when changing screens, the palette is not updated and bits from the former screen remain on the new one. In some circumstances, pathfinding also seems to be broken (though I can't reproduce it reliably). In this broken state, restoring another save does not solve the problem.
However, if a save is loaded from the ScummVM menu, or a new game is started and a save is loaded after the introduction is over, the game works fine. Saves can then be restored from within the game without further problems.
So the problem is only triggered when restoring from the game's opening screen.
A sample savegame is attached.
Game version: DOS, English, v. 1.1 ScummVM version: 1.2.0svn51601 Computer: MacBook 5,2, Mac OS X 10.6
Ticket imported from: #3038227. Ticket imported from: bugs/5100.