Opened 13 years ago
Closed 18 months ago
#4879 closed defect (outdated)
BACKENDS: iOS - iPad rotation lock not handled properly
|Reported by:||SF/cromas||Owned by:||criezy|
iPhone port responds incorrectly to iPad rotation lock. When the lock is enabled, game is forced into portrait mode.
Ticket imported from: #2998867. Ticket imported from: bugs/4879.
Change History (8)
comment:1 by , 13 years ago
comment:2 by , 12 years ago
comment:3 by , 9 years ago
You mean, don't have the lock on?
comment:4 by , 9 years ago
I would like to play in landscape mode, but my mouse doesn't work and is in portrait mode
comment:5 by , 5 years ago
comment:6 by , 4 years ago
|Component:||Ports → Port: iOS|
comment:7 by , 3 years ago
|Summary:||IPHONE: iPad rotation lock not handled properly → BACKENDS: iOS - iPad rotation lock not handled properly|
comment:8 by , 18 months ago
|Status:||new → closed|
I am guessing this is an issue only with the IPHONE backend (for iOS 3).
The bug does not seem to exist when using the iOS7 backend.
Considering that the old iPhone backend is no longer maintained, I will close this ticket.
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Verified; works fine if the lock is enabled before ScummVM starts, but not if it's set during play.