Opened 14 years ago
Closed 2 years ago
#4879 closed defect (outdated)
BACKENDS: iOS - iPad rotation lock not handled properly
Reported by: | SF/cromas | Owned by: | criezy |
---|---|---|---|
Priority: | normal | Component: | Port: iOS |
Version: | Keywords: | ||
Cc: | Game: |
Description
iPhone port responds incorrectly to iPad rotation lock. When the lock is enabled, game is forced into portrait mode.
Ticket imported from: #2998867. Ticket imported from: bugs/4879.
Change History (8)
comment:1 by , 14 years ago
Owner: | set to |
---|
comment:2 by , 12 years ago
comment:4 by , 10 years ago
I would like to play in landscape mode, but my mouse doesn't work and is in portrait mode
comment:5 by , 6 years ago
Component: | → Ports |
---|
comment:6 by , 5 years ago
Component: | Ports → Port: iOS |
---|
comment:7 by , 3 years ago
Summary: | IPHONE: iPad rotation lock not handled properly → BACKENDS: iOS - iPad rotation lock not handled properly |
---|
comment:8 by , 2 years ago
Owner: | changed from | to
---|---|
Resolution: | → outdated |
Status: | new → closed |
I am guessing this is an issue only with the IPHONE backend (for iOS 3).
The bug does not seem to exist when using the iOS7 backend.
Considering that the old iPhone backend is no longer maintained, I will close this ticket.
Note:
See TracTickets
for help on using tickets.
Verified; works fine if the lock is enabled before ScummVM starts, but not if it's set during play.