Opened 14 years ago

Closed 13 years ago

#4738 closed defect (worksforme)

SIMON1: Music does not loop automatically

Reported by: SF/smashmaniac Owned by: Kirben
Priority: normal Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 1


ScummVM version: ScummVM 1.1.0svn46806 (Jan 1 2010 09:55:17)

Description: Music tracks play fine but do not automatically loop. Instead, nothing is played when the track ends. While in this state, music starts playing back only when a SFX is triggered or when a new track is loaded.

Steps to reproduce: 1 - Start the game 2 - Skip the cutscenes 3 - Wait about 5 minutes 4 - Notice that the music stopped playing 5 - Open the drawer 6 - Notice that the music resumed

Game language: English Game version: Subtitled Platform: Win32

Ticket imported from: #2924443. Ticket imported from: bugs/4738.

Change History (3)

comment:1 by jvprat, 14 years ago

Owner: set to Kirben

comment:2 by Kirben, 14 years ago

I'm unable to reproduce the issue, when using the DOS floppy version of Simon the Sorcerer 1. I tried using both Adlib and MIDI music options.

comment:3 by Kirben, 13 years ago

Resolution: worksforme
Status: newclosed
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