WII: sword1 & dig crashes when ogg compression used
|Reported by:||SF/kmlst||Owned by:||dhewg|
error quoted: -begin- assertion "!err" failed: file "../../src-trunk/src/sound/vorbis.cpp" line 147. function: Audio::VorbisInputStream::VorbisInputStream(SeekableReasStream*, bool, uint, uint, uint) Abort called. ScummVM exited abnormally (-127). -end- Platform : wii Version:c1.0.0rc1 and wii-trunk-r44198 Compression: vorbis Game & error 1) Dig, The (dig-de) [german] crashing emediately after game start, even no intro shown 2) Broken Sword 1 (sword1) [german] error same as above, but latest point happening is after newspaper is given to the streetworker who leaves to place a horse race bet. He stands up and asks to look after his stuff while he places the bet, and the game crashes before he makes the 1st step of walking away. sometimes the crash happens earlier (1st talking to nico) but at the bet always.
the same datafiles work fine on PC (Linux) (no errors shown on console while playing) tried recompression 2 times, tried 3 different (brands) of SD cards on 2 wiis and fsck'd all cards. savegame (sword1) will follow.
Ticket imported from: #2869337. Ticket imported from: bugs/4629.
Change History (21)
comment:3 by , 14 years ago
|Summary:||wii port sword1 & dig-de crashes when ogg compression used → WII: sword1 & dig crashes when ogg compression used|