Opened 10 years ago

Closed 10 years ago

#4368 closed defect

DW1: Alchemist animation glitch (Act II)

Reported by: SF/elquotho Owned by: sev-
Priority: normal Component: Engine: Tinsel
Keywords: Cc:
Game: Discworld


After talking to the alchemist in the second act, he fails to reset to his original background animation, and instead just stands there with his mouth open. To reproduce, load the attached saved game and talk to the alchemist.

ScummVM version: 0.14svn41152
Platform: Win32
Game version: CD/DOS/English (voices)

Ticket imported from: #2807633. Ticket imported from: bugs/4368.

Attachments (1)

dw.001 (4.3 KB) - added by SF/elquotho 10 years ago.
Alchemist, Act 2

Download all attachments as: .zip

Change History (5)

Changed 10 years ago by SF/elquotho

Attachment: dw.001 added

Alchemist, Act 2

comment:1 Changed 10 years ago by dreammaster

This is a script bug in the original game, so it won't be easy to fix

comment:2 Changed 10 years ago by sev-

Then I suggest to close it and move to Wiki.

comment:3 Changed 10 years ago by sev-

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

comment:4 Changed 10 years ago by sev-

Owner: set to sev-
Status: newclosed
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