Opened 15 years ago

Closed 15 years ago

#4368 closed defect

DW1: Alchemist animation glitch (Act II)

Reported by: SF/elquotho Owned by: sev-
Priority: normal Component: Engine: Tinsel
Version: Keywords:
Cc: Game: Discworld

Description

After talking to the alchemist in the second act, he fails to reset to his original background animation, and instead just stands there with his mouth open. To reproduce, load the attached saved game and talk to the alchemist.

ScummVM version: 0.14svn41152 Platform: Win32 Game version: CD/DOS/English (voices)

Ticket imported from: #2807633. Ticket imported from: bugs/4368.

Attachments (1)

dw.001 (4.3 KB ) - added by SF/elquotho 15 years ago.
Alchemist, Act 2

Download all attachments as: .zip

Change History (5)

by SF/elquotho, 15 years ago

Attachment: dw.001 added

Alchemist, Act 2

comment:1 by dreammaster, 15 years ago

This is a script bug in the original game, so it won't be easy to fix

comment:2 by sev-, 15 years ago

Then I suggest to close it and move to Wiki.

comment:3 by sev-, 15 years ago

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

comment:4 by sev-, 15 years ago

Owner: set to sev-
Status: newclosed
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