Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#4365 closed defect

DW1: Luggage animation glitch

Reported by: SF/elquotho Owned by: sev-
Priority: low Component: Engine: Tinsel
Keywords: Cc:
Game: Discworld

Description

During the animation in which the thief retrieves the book from the library, and Rincewind and the Luggage are peering from behind a bookshelf, the Luggage can bee seen in two different states (peering and standing idle). To see it, just load the attached savegame file.

ScummVM version: 0.14svn41152
Platform: Win32
Game version: CD/DOS/English (voices)

Ticket imported from: #2805881. Ticket imported from: bugs/4365.

Attachments (1)

dw.001 (4.1 KB ) - added by SF/elquotho 10 years ago.
Savegame directly before the glitch

Download all attachments as: .zip

Change History (8)

by SF/elquotho, 10 years ago

Attachment: dw.001 added

Savegame directly before the glitch

comment:1 by SF/elquotho, 10 years ago

Summary: Luggage animation glitchDW1: Luggage animation glitch

comment:2 by jvprat, 10 years ago

Owner: set to dreammaster

comment:3 by dreammaster, 10 years ago

This is a script bug in the original game. So I'm leaving it open, but resetting the 'Assigned' field, and lowering the priority, in case someone wants to tackle fixing it in the future

comment:4 by dreammaster, 10 years ago

Owner: dreammaster removed
Priority: normallow

comment:5 by sev-, 10 years ago

Please, close it and move to Wiki. There is a canned responce for that.

comment:6 by sev-, 10 years ago

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

comment:7 by sev-, 10 years ago

Owner: set to sev-
Status: newclosed
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