Opened 11 years ago

Closed 10 years ago

Last modified 13 months ago

#4063 closed defect

DW1: Rincewind can walk behind a wall in dining room

Reported by: hkzlab Owned by: sev-
Priority: normal Component: Engine: Tinsel
Keywords: Cc:
Game: Discworld

Description

I've encountered a bug in SVN rev. 35620, with Discworld 1 (Italian CD version).
When in dining room you can walk left and down, and Rincewind will go through the wall on the left of the exit door, making part of the character sprite disappear.
I'm attaching a screenshot to better show the problem.

Ticket imported from: #2477254. Ticket imported from: bugs/4063.

Attachments (1)

dw_wall_bug.png (159.2 KB ) - added by hkzlab 11 years ago.
Rincewind walks behind a wall in dining room

Download all attachments as: .zip

Change History (6)

by hkzlab, 11 years ago

Attachment: dw_wall_bug.png added

Rincewind walks behind a wall in dining room

comment:1 by eriktorbjorn, 11 years ago

I can't reproduce it in the English CD version that I have, but there have been a few different releases of the game.

Are you able to check if that also happens with the original interpreter? The first version of Discworld I played (a multi-lingual version that I no longer have) had lots of layering glitches. (I'm not sure if they were game bugs or DOSBox bugs, though.)

comment:2 by hkzlab, 11 years ago

Just tested, and it seems that it happens with the original interpreter too (under dosbox).
I did not remember the problem when i originally played the game, but it was a lot of years ago... seems it is one of the "happens in the original" bugs.

comment:3 by sev-, 10 years ago

Owner: set to sev-
Status: newclosed

comment:4 by sev-, 10 years ago

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

comment:5 by digitall, 13 months ago

Component: Engine: Tinsel
Game: Discworld
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