DRASCULA: Mem leak
|Reported by:||SF/knakos||Owned by:||fingolfin|
The drascula engine is currently leaking memory through its arj class, rendering the game unplayble in small devices (letting the whole intro run it eats up 35MB approx.). I have commited a fix around it (r33716,33717), where the open method frees any previously allocated memory block before allocating a new one. This makes the game playble (it wouldn't run otherwise).
The "proper" solution is to fix those memory leaks in the engine.
Ticket imported from: #2044157. Ticket imported from: bugs/3854.