id summary reporter owner description type status priority component version resolution keywords cc game 3848 GOB: WOODRUFF - Graphic glitches raziel- DrMcCoy "{{{#!Markdown ScummVM 0.13.0svn \(Aug 3 2008 17:43:51\) Features compiled in: Vorbis FLAC MP3 zLib MPEG2 This is an overall behaviour, mentioned also in bug report 2036089. https://sourceforge.net/tracker/index.php?func=detail&aid=2036089&group\_id=37116&atid=418820 Some of the background animations overwrite foreground objects \(or animated objects which are silent right now\). Two examples are in the ""Red Light District"", clicking on the movie poster while the pinball machine is still available, makes the poster animation overdraw part of the pinball machine. Second is the broken car in the background, clicking on it makes Woodruff say his line and his animated hair overdraw part of the car's windshield. Third i found was in the ""5 Dime Store"" when trying to reveal the nose. The flag thingie is in the position linke in the screenie. Shooting the flash now lets the mirror thingie disappear completely, but only if the flag is in this position, changing the flag, keeps the mirror when the flash flies, seems to be a problem of hit/nohit\(?\) Cosmetical errors, but as seen in the mentioned other bug report it's probably widespread over the whole game. The Bizarre Adventures of Woodruff and the Schnibble \(GB/CD\) AmigaOS4 gcc version 4.0.2 \(AmigaOS build 20051012\) }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#2037184. Ticket imported from: bugs/3848. }}}" defect new low Engine: Gob Woodruff