id,summary,reporter,owner,description,type,status,priority,component,version,resolution,keywords,cc,game 326,Simon1: Wrong talkie sentence,SF/madshi,,"{{{#!Markdown If Simon speaks to the salesman in the village, the salesman sais: "Do you want something or what?". I let Simon answer "No, but I have something for you\!". Then I don't give him something he doesn't want. After that I abort the dialogue. Then I look at the statue. Normally Simon should say something like: "Strange that there are no graffities on it". But instead Simon sais: "No, but I have something for you\!". If I leave the room and enter it again and then look at the statue without talking to the salesman, everything is fine. But as soon as I say the sentence "No, but I have something for you" to the salesman, I can't look at the statue anymore. Not a serious bug, but worth mentioning, I think. Latest daily win32 build. Simon1win with talkie, german version. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#575453. Ticket imported from: bugs/326. }}}",defect,closed,normal,Engine: AGOS,,invalid,,,Simon the Sorcerer 1